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@@ -0,0 +1,66 @@ +Some design principles for paredit: + +- Paredit should stay out of your way -- it shouldn't interrupt your + train of thought while writing or editing code. + + Paredit shouldn't interrupt your train of thought while writing or + editing code. When you're typing code at a keyboard, the result of + each keystroke should be so predictable you can fluently keep typing + while thinking about the code, not the keystrokes. + + => When writing new code from the start, you should be able to type + what you would have typed without paredit and get the same result. + + Paredit just lets you skip some of the keystrokes if you want, and + helps you to maintain balance while editing later. + + Similarly, if you go back to delete what you wrote, character by + character, paredit should eventually delete the same characters + that would have been deleted without paredit -- but the + intermediate steps will just stay balanced along the way. + + Other auto-paren systems often leave extra garbage littering + around as you're editing. This is annoying! Of course, the + tradeoff of paredit's approach is that sometimes you feel `stuck'. + But paredit tries to make it easy to get unstuck with commands + like C-k (paredit-kill) and the more advanced structure editing + commands like M-s (paredit-splice-sexp). + + => Robustness in the face of edge cases matters. + + Much of paredit is dedicated to handling edge cases so that it can + take over basic keystrokes like ( ) DEL C-d without tripping you + up. + + Many of paredit's automatic tests start with an example buffer + content and a command, and record the effect of the command for + every possible starting point in that buffer content, iterated + until the buffer stops changing or there is an error. This is a + good way not just to record edge cases and avoid regressions, but + also to find edge cases in the first place. + + => Automatic reindentation changes should be limited to the + S-expression that is being edited. + + It's helpful for paredit to keep the parts of the code you're + editing indented while you're editing it, but harmful to reindent + the code you weren't editing -- that's a nasty surprise for the + user. + +- Customization hurts robustness and predictability. + + It should limited largely to the user's choice of key bindings and to + standard information encoded in the major mode like the syntax table. + More configuration knobs are more ways things can go wrong + unpredictably. + +- No Chesterton's fences. + + Paredit handles a lot of edge cases to provide a good, predictable + user experience. If there's obscure logic to handle edge cases, the + edge cases must be recorded in the automatic tests -- that way, if + it's necessary, removing the obscure logic will cause obvious + failures. + + (There's still too much obscure logic in paredit from before the + automatic tests were introduced, especially in paredit-kill.) |